3D Printing in the Classroom

K12 Continuing Education

3D PRINTING IN THE CLASSROOM: Course includes a 3D Printer


Location Start Date Class Details
Octorara SD, PA January 9 2019 Learn More
Norristown, PA March 9 2019 Learn More
Pequea Valley, PA March 13 2019 Learn More
East Penn SD, PA April 25 2019 Learn More


This introductory course is designed for elementary and secondary school teachers especially those who teach art, technology education, science, and computer science as well as anyone with a general interest in 3D printing. From initial set-up to classroom integration, participants will learn how to integrate higher-order thinking skills in an existing course, where prototyped designs connect to real-world learning. Participants will learn how to operate and troubleshoot a 3D printer, and design engaging and practical hands-on projects that are suitable for use with elementary and secondary students in STEAM and PA Core-aligned curricula.

Participants will also learn how to find, download, remix, and print items ranging from jewelry to mechanical gears. They will use free 3D modeling CAD software to create, share, publish and print their own custom designs. Join us to transform your lesson plans and projects by enabling students to design and produce decorative items as well as engineered solutions to real-world problems.

All participants will receive an assembled Printrbot Play 3D printer and 3 graduate-level professional development credits provided by the University of North Dakota.

This course is perfect for any K-12 educator looking to spark creativity and increase student engagement in the classroom!

Register today and we’ll provide you with a 3D Printer to take back to your school!


  • Understand the basic principles of 3D printing including important vocabulary and the history of additive manufacturing.
  • Operate a 3D printer including its calibration and configuration as well as troubleshooting common problems.
  • Use free 3D modeling software to design objects that can be printed.
  • Identify existing curricular activities that can be enhanced with the use of a 3D printer.
  • Design new standards-based learning activities that make use of a 3D printer.
  • Publish and share custom 3D designs with an online portfolio