Creativity in Curriculum through Video Game Design

Pequea Valley SD – Jan 18, 2020

Class Overview

Course Code: T&L 2900, Creativity in Curriculum through Video Game Design

When you remove the coding element of video games, you are left with storytelling.  Learn to leverage Bloxels to create authentic integration into all core content subjects.  Retell major historical events, place the character inside a cell for exploration, bring a creative narrative to life, solve complex math problems or just design for plain fun.  Regardless of your instructional goals, Bloxles EDU provides the ability to enhance any unit and any project. In this course, you will learn how to create games, characters, backgrounds, and animations while being fully-immersed in standards-aligned activities and projects.

Register today and receive a Bloxles EDU 5-pack and class set of student licenses! 

Learning Goals

  • Explore the design functions of Bloxels video game builder
  • Collaborate and create video games integrating into curriculum standards
  • Design and animate characters to enhance curriculum in all core content subjects
  • Retell major historical moments through creative storytelling
  • Navigate characters through scientific experiments
  • Integrate authentic math problem solving into video games
  • Empower students to focus on the storytelling aspects of a video game


Course Cost


Class Location

Pequea Valley SD
Salisbury Elementary 422 School Lane Gap, PA

Date and Time

  • Jan 18, 2020
  • Feb 08, 2020
  • (08:00 am - 03:00 pm)
  • (08:00 am - 03:00 pm)


There will be (2) Face to Face classes held at Salisbury Elementary School on Saturdays. The remaining work will be completed online. We will provide a class pack of Bloxels in this course - yours to keep!

Through our partnership with the University of North Dakota, we offer 3 graduate-level professional development credits for all of our courses. Upon courses completion, participants will receive an official University Transcript. Courses are also available in Non-credit version where participants can receive credit hours to submit for Act 48.